The mana system resembles Hearthstone, however with an added bonus of being able to save up to 3 mana every round and reserve it for spells. Riot’s newest game places itself firmly between Hearthstone and MTG in terms of complexity, seemingly taking its favourite features from both. Legends of Runeterra however, hooked me immediately. CD Projekt Red’s GWENT never really tickled my fancy either, its slow pace and rather boring mechanics at launch threw me off playing it rather quickly. I never got into Magic: The Gathering, since the convoluted flow of the game never appealed to what I enjoyed about Hearthstone, the dynamics and ingenuity that used the game’s virtual setting to its fullest. When Legends of Runeterra released in open beta last week, it was a breath of fresh air for me. Eventually, I stopped playing altogether, only popping in to see whether the new expansions changed anything, and also enjoying the Battlegrounds mode before moving on to the superior offering held by Teamfight Tactics. The fact that I’m not the best Arena player (or Arena fan, for that matter) didn’t help my enjoyment of the game. It was hard for me to experiment when I had to choose one deck to define my next season of gameplay at the start and stick to it if I didn’t want to spend any money. It doesn’t help that top-tier decks became more and more expensive, as did playing the game itself. The meta went from celebrating cerebral decks that required careful planning, great decision making, risk-reward analysis and anticipation to a rather stale serving of mid-range tempo-based decks that oftentimes had me yawning as I played with all the enthusiasm of a bot that just played cards on curve. However, as years went on, I became disillusioned with Hearthstone’s offering. I never put enough time into learning the game to actually make it, however, I did come 2 games short of reaching Legend status in the game, before choking the opportunity away in a tilt-based meltdown.įor a few years, Hearthstone was my favourite game, a game I could spend hours in, experimenting with decks, winning unfavourable matchups and pulling off insanely satisfying combos. Hearthstone is the only game I’d consider myself to have actually had potential to go pro in, which is quite fitting because it’s a game about getting lucky and making the most out of said luck, which I feel like is my only real discernible skill. This fluffy guy can destroy your Nexus if you’re not careful.
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